Hospital Corpsman 3 &
2: June 1989
Chapter 12: Chemical, Biological, and Radiological Warfare
Naval Education and Training Command
Introduction
There is a distinct possibility that a chemical,
biological, or radiological (CBR) attack may occur in the next
major war of the future. Although the physical damage to a ship or
station as a result of a CBR attack may be minimal, the
possibility that dangerous levels of contamination will remain
after such an attack is real. Therefore, all personnel should
understand the nature of such attacks, the methods of reducing
their effects, and the treatment of casualties resulting from such
attacks.
Defense against a CBR attack is both an individual and a
group responsibility. What an individual does before, during, and
after such an attack will affect both his own and his activity's
chances of survival. Individuals are responsible for first aid and
self-aid, proper use of the protective mask and clothing, and
personal decontamination. Group responsibilities include the
setting of proper material conditions, detection of agents,
isolation of contaminated areas, and decontamination and
restoration of the ship or station and equipment.
You, as a hospital corpsman, are responsible for
recognizing the signs and symptoms associated with exposure to
chemical or biological agents and knowing the treatment to be
rendered. It is your job to maintain the health and welfare of
those personnel for whom you are responsible. You must also
protect yourself and others in a nuclear attack. This can only be
achieved by being aware of and understanding the effects of a
nuclear blast. Thus, you will be able to render the appropriate
treatment and return to duty those personnel under your charge.
Table 12-1 provides a summary of symptoms and treatments.
Type of Agent
|
Physical Characteristics
|
Symptoms in Man
|
Effects on Man
|
Rate of Action
|
Personnel Decontamination
|
Treatment
|
Nerve Agents
Tabun (GA)
Sarin (GB)
Soman (FD)
VX
|
Colorless to light brown liquid
Odeorless to faint sweetish or fruity vapor
Tasteless
|
Miosis, rhinorrhea, dimmed vision,
salivation, nausea, abdominal cramping, increased bronchial
secretions, dyspnea, pulmonary edema, headache,
vertigo
|
Incapacitates; kills if high
concentrations are inhaled or if contaminated skin is not decontaminated in time
|
Very rapid with inhalation; Slow through
the skin
|
None for aerosols or vapors
Flush eyes with water
Wash skin with soap and water or use skin pad from M-13
kit;
M-5 kit for VX
|
Atropine IM or IV
Artificial ventilation
Oximes (2-PAM C1) as adjunct to atropine
|
Vesicants
Mustard (HD)
Nitrogen
Mustard (HN)
Lewisite (L)
Phosgene
Oxime (CX)
|
Odor of garlic or horseradish (HD)
None to slightly fishe odor (HN)
Fruity or odor of geranium (L)
Disagreeable (CX)
Colorless to dark brown liquid
Vapors are ont usually visible
|
Lacrimation, eye pain, photophobia,
cough, respiratory irritation, abdominal pain, nausea,
vomiting, diarrhea
Skin errythema and itching, headache
|
Generally nonlethal
Blisters skin, is destructive to upper respiratory tract;
can cause temporary blindness. Som agents sting and form
welts on skin and others sear eyes
|
Mustards have a delayed effect
Arsenicals and phosgene oxime are rapid
and intense
|
Remove contaminated clothing, wash skin
with soap and water or use M-5 ointment or M-13
kit
|
Analgesics, steril dressings,
antibiotics, and treat for shock.
For arsenicals, BAL in oil IM
For CX, sodium bicarbonate dressing
|
Blood Agents
Hydrocyapic acid (AC)
Cvanogen chloride (CK)
|
Colorless gas
Faint bitter almond odor (AC)
Irritating odor (CK)
|
Increased respiration followed by
dyspnea, nausea, vertigo, headache, convulsions and
coma
|
Inhibits cytochrome oxidase
Incapacitates; lethal if high concentrations are
inheld
|
Rapid
|
None needed
|
Amyl nitrate ampules
Artificial respiration
Sodium thiosulfate/Sodium nitrate IV
|
Choking Agents
Phosgene (CG)
|
Colorless gas odor of corn, grass or new
mown hay
|
Coughing, choking, thightnessin chest,
nausea and headache
|
Lethal
Floods lungs, pulmonary edema
|
Immediate to 3 hours
|
None needed
|
Rest, oxygen, antibiotics
|
Vomiting Agents
Adamsite (DM)
|
Yellow or white to nonvisible gas
Odor of burning fireworks
|
Pepperlike irritation of upper
respiratory tract and eyes with lacrimation
Uncontrolled sneezing and coughing and escessive
salivation
|
Incapacitates
Local Irritant
|
Immediate
|
None needed
|
Supportive
Chloroform inhalation for symptomatic relief
Physical exercise shortens duration and speeds recovery
Recovery spontaneous
|
Incapacitating Agents BZ
|
Odorless, Colorless, Tasteless
|
Unpredictable, irrational behavior, may
be accompanied by coughing, nausea, vomiting, and
headache.
Dilation of pupils
|
Temporarily incapacitates, mentally and
physically.
Anticholinergic
Psychotrophic
|
Delayed
|
Wash with soap and water
|
Observation and physical restraint if
indicated
Physostigmine salicylate 2-3 mg IM every 1-2 hours for
duration of symptoms
|
Irritants
Riot control agents CS, CN, CR, CA
|
Colorless to white vapor
Pepperlike odor
|
Immediate lacrimation
Coughing
Skin irritation
|
Incapacitating
Local irritant
|
Instantaneous
|
None needed
|
Removal to fresh air
|
Biological Agents
|
Microscopic live organisms
|
Variable, depending on agent and
resistance of victim
|
Lethal or incapacitating depending on
agent
|
Delayed for days or longer
|
Wash with soap and water
|
Variable, specific if agent is known
Supportive
|
Nuclear Burst
|
Bright intense flash of light
Heat, wind, shock wave
Earth tremors
|
Temporary blindness
Thermal burns
Radiation burns
Physical injuries
|
Blast destruction
Radiation sickness
|
Immediate for blast
Delayed for radiation
|
Wash with soap and water
Shower
Monitor
|
Immediate decontamination
Treatment of physical injuries
Antibiotics for radiation exposure
|
Chemical Warfare
The use of chemical agents in warfare,
frequently referred to as "gas warfare," may be defined as the
deliberate use of a variety of chemical agents in gaseous, solid,
or liquid states for the express purpose of harassing personnel or
producing casualties, rendering areas impassable or untenable,
contaminating food and water, or initiating incendiary action.
The first large-scale use of chemical agents
came in World War I when, in 1915, the Germans released chlorine
gas against the Allied positions at Ypres, Belgium. Over 5,000
casualties resulted. There were other gas attacks by both
combatant forces during World War 1, and it is well-documented
that approximately one-third of all American casualties in this
conflict were due to chemical agent attacks.
During the interval between World Wars I and II,
each of the major powers continued to develop its capability for
chemical warfare in spite of the Geneva Treaty banning it. In
isolated cases in the late 1930's, toxic chemicals were used;
however, they were not used during World War II.
Toxic chemicals were not authorized for use in
Korea or Vietnam. Defoliants and riot control agents were used
with some degree of effectiveness in the jungles of Vietnam in
tunnel and perimeter clearing operations.
A naval unit afloat finds itself in a unique
situation concerning defense against toxic chemical agents. Since
agents can be released as clouds of vapor or aerosol, they can
envelop the exterior of a vessel and may penetrate within the
hull. Because of the use of artificial ventilation aboard ship,
extensive contamination may result from such an attack. As the
ship, in most instances, cannot be abandoned, it must be
decontaminated while the personnel manning it continue to eat,
sleep, live, and maintain combat.
The medical officer or the hospital corpsman on
independent duty must organize his or her department to meet the
medical needs of defense against chemical agents well in advance
of actual need. All hands must be indoctrinated in the use of
protective equipment and self-aid procedures. Close liaison and
planning must be maintained with damage control personnel
responsible for area decontamination, and all medical personnel
must know the approved methods for treating chemical agent
casualties.
Biological Warfare
Biological agents are not known to have ever
been used as part of a modern weapons systems. There is some doubt
about their tactical (immediate) effectiveness. However, as a
strategic device, as a covert weapon, biological agents are
ideally suited. Throughout the history of warfare, disease has
been as effective as combat in causing casualties. Recall the
plagues that swept Europe during the Middle Ages or, more
recently, the influenza outbreaks of 1918, 1958, and 1968. Any
epidemic can totally disrupt normal functioning. Imagine being
able to cause an epidemic when and where you choose, and you have
some idea of the potential military strategic usefulness of
biological warfare. The importance of planning and training for
defense against chemical and biological agents cannot be
overstated.
Chemical and Biological Weapons
Chemical and biological (CB) weapons have unique
characteristics that distinguish them from conventional or nuclear
weapons.
-
CB weapons do not destroy material; they are antipersonnel
in the truest sense. They effectively penetrate buildings,
fortifications, ships, and aircraft, without physically
damaging the target, to produce casualties.
-
CB weapons are particularly adaptable for use against large
groups of people. Densely populated areas having transportation
or manufacturing facilities that must be preserved for economic
or political reasons would be ideal targets. Large numbers of
casualties can be produced with minimal damage to
property.
There are differences between chemical and
biological weapons that determine their usefulness in a particular
situation. In general, chemical weapons are more suited for
tactical, short-term local use, while biological weapons have a
strategic, long-range goal. Several factors contribute to
this.
-
Chemical agents produce their effects within seconds to
hours; the effects of exposure to biological agents may not
occur for several hours to days.
-
Human susceptibility to chemical agents is universal;
immunity to disease from biological agents varies widely.
-
There is, as yet, no effective method of immunization
against chemical agents, but a variety of vaccines is available
for many biological agents, i.e., small-pox, bubonic plague,
and typhus and typhoid fever.
-
There are specific antidotes for chemical agents that are
effective; but for many biological agents, no specific curative
treatment exists, and some are specifically tailored to be
drug-resistant, i.e., recombinant or mutant bacterial and viral
agents.
Chemical Agents
In any discussion of toxic chemical agents, it
is convenient to consider them under several classifications. The
broadest classification we will use is based on the general effect
produced (i.e., severe casualty, harassment, or incapacitation).
Within each general group, there are further breakdowns. The most
convenient, from a medical point of view, is the classification by
physiologic effect.
Casualty-producing chemical agents include:
-
Nerve agents, which produce their effect by interfering
with normal transmission of nerve impulses in the
parasympathetic autonomic nervous system.
-
Blister agents or vesicants, which cause severe blistering
of exposed skin.
-
Blood agents, which interfere with enzyme functions in the
body, i.e., block oxygen transfer.
-
Choking agents, which irritate the bronchi and cause
pulmonary edema.
Under incapacitants, the psychochemicals are the
main group. They produce mental confusion and inability to
function intelligently.
Harassing agents are also called riot control
agents and include:
-
Tear gas, which causes severe tearing and eye pain, but for
a very short duration.
-
Vomiting agents, which induce vomiting, but which also are
of very short duration.
Chemical agents may also be classified as lethal
or nonlethal. Lethal agents are those that result in a 10 percent
or greater death rate among casualties. They may further be
classified as persistent or nonpersistent, depending on the length
of time they retain their effectiveness after dissemination.
Nerve Agent
Physically, nerve agents are odorless, almost
colorless liquids varying greatly in viscosity and volatility.
They are moderately soluble in water and fairly stable unless
strong alkali or chlorinating compounds are added. They are
very effective solvents readily penetrating cloth either as a
liquid or vapor. Other materials, including leather and wood,
are fairly well penetrated. Butyl rubber and synthetics, such
as polyesters, are much more resistant.
Pharmacologically, the nerve agents are
cholinesterase inhibitors. Their reaction with cholinesterases
is irreversible; consequently, the effects of inhibition are
prolonged until the body synthesizes new cholinesterases.
Signs and Symptoms of Exposure
Nerve agent intoxication can be readily identified
by its characteristic signs and symptoms. If a vapor
exposure has occurred, the pupils will constrict, usually to
a pinpoint; if the exposure has been through the skin,
characteristic local muscular twitching will occur.
Other symptoms will include rhinorrhea, dyspnea,
diarrhea and vomiting, convulsions, hypersalivation,
drowsiness, coma, and unconsciousness.
Treatment
Specific therapy for nerve agent casualties is
atropine, an acetylcholine blocker. For immediate self-aid
or first aid, each individual is issued three automatic
injectors containing 2 mg of atropine sulfate for
intramuscular injection or two autoinjectors containing the
Nerve Agent Antidote. These injectors are designed to be
used by individuals on themselves when symptoms appear.
After the first injection, if the symptoms have not
disappeared within 10 to 15 minutes, another injection
should be given. If the symptoms still persist after an
additional 15 minutes, a third injection may be given by
nonmedical personnel.
For medical personnel, the required therapy is to
continue to administer atropine at 15-minute intervals until
a mild atropinization occurs. This can be noted by
tachycardia and a dry mouth. Atropine alone will not relieve
any respiratory muscle failure. Prolonged artificial
respiration may be necessary to sustain life.
Oxime therapy, using pralidoxime chloride, or
2-PAM Cl, may also be used for regeneration of the blocked
cholinesterase. For individuals treated initially with the
new autoinjector, additional oxime therapy is generally not
medically indicated; it is already included in the
autoinjector.
Vesicants
Blister agents or vesicants exert their primary
action on the skin, producing large and painful blisters that
are incapacitating. Although vesicants are classed as
nonlethal, high doses can cause death.
Common blister agents include mustard (HD), nitrogen
mustard (HN), and Lewisite (L). Although each is chemically
different and will cause significant specific symptoms, they
are all sufficiently similar in their physical characteristics
and toxicology to be considered as a group. Mustards are
particularly insidious because they do not manifest their
symptoms for several hours after exposure. They attack the eyes
and respiratory tract as well as the skin. Further, there is no
effective therapy for mustard once its effects become visible.
Treatment is largely supportive, to relieve itching and pain
and to prevent infection.
Mustard (HD) and Nitrogen Mustard (HN)
HD and HN are oily, colorless or pale yellow
liquids, sparingly soluble in water. HN is less volatile and
more persistent than HD and has the same blistering
qualities.
Symptoms - The part of the body most
vulnerable to mustard gas is the eyes. Contamination
insufficient to cause injury elsewhere may produce eye
inflammation. Vapor or liquid may burn any area of the skin,
but the burns will be most severe in the warm, sweaty areas
of the body; that is, the armpits, groin, and on the face
and neck. Blistering begins in about 12 hours but may be
delayed for up to 48 hours. Inhalation of the gas is
followed in a few hours by irritation of the throat,
hoarseness, and a cough. Fever, moist rales, and dyspnea may
develop. Bronchopneumonia is a frequent complication; the
primary cause of death is massive edema or mechanical
pulmonary obstruction.
Because the eye is the most sensitive part of the
body, the first noticeable symptoms of mustard exposure will
be pain and a gritty feeling in the eye, accompanied by
spastic blinking of the eyelids and photophobia.
Treatment - There is no specific antidotal
treatment for mustard poisoning. Physically removing as much
of the mustard as possible, as soon as possible, is the only
effective method for mitigating symptoms before they appear.
All other treatment is symptomatic; that is, the relief of
pain and itching, and control of infection.
Lewisite (L)
Lewisite is an arsenical. This blistering compound
is a light to dark brown liquid that vaporizes slowly.
Symptoms - The vapors of arsenicals are so
irritating that conscious persons are immediately warned by
discomfort to put on the mask. No severe respiratory
injuries are likely to occur, except in the wounded who are
incapable of donning a mask. The respiratory symptoms are
similar to those produced by mustard gas. While distilled
mustard and nitrogen mustard cause no pain on the skin
during absorption, Lewisite causes intense pain upon
contact.
Treatment - Immediately decontaminate the
eyes by flushing with copious amounts of water to remove
liquid agents and to prevent severe burns. Sodium
sulfacetamide, 30 percent solution, may be used to combat
eye infection after the first 24 hours. In severe cases,
morphine may be given to relieve pain.
British Anti-Lewisite (BAL), dimercaprol, is
available in a peanut oil suspension for injection in cases
of systemic involvement. BAL is a specific antiarsenical,
which combines with the heavy metal to form a water-soluble,
nontoxic complex that is excreted. However, BAL is somewhat
toxic and an injection of more than 3 mg/kg will cause
severe symptoms.
Aside from the use of dimercaprol for systemic
effects of arsenic, treatment is the same as for mustard
lesions.
Blood Agents
Hydrocyanic acid (AC) and cyanogen chloride (CK) are
cyanide-containing compounds commonly referred to as blood
agents. These blood agents are chemicals that are in a gaseous
state at normal temperatures and pressures. They are systemic
poisons and casualty-producing agents that interfere with vital
enzyme systems of the body. They can cause death in a very
short time after exposure by interfering with oxygen transfer
in the blood. Although very deadly, they are nonpersistent
agents.
Symptoms
These vary with concentration and duration of
exposure. Typically, either death or recovery takes place
rapidly. After exposure to high concentrations of the gas,
there is a forceful increase in the depth of respiration for
a few seconds, violent convulsions after 20 to 30 seconds,
and respiratory failure and cessation of heart action within
a few minutes.
Treatment
There are two suggested antidotes in the treatment
of cyanides. Amyl nitrite in crush ampules is provided as
first aid. Followup therapy with intravenous sodium
thiosulfate solution is required.
In an attack, if you notice sudden stimulation of
breathing or an almondlike odor, hold your breath and don
your mask immediately. In treating a victim, if no blood
agents remain present in the atmosphere, crush 2 ampules of
amyl nitrite in the hollow of your hand and hold it close to
the victim's nose. This may be repeated every few minutes
until 8 ampules have been used. If the atmosphere is
contaminated and the victim must remain masked, insert the
crushed ampules into the mask under the face plate.
Whether amyl nitrite is used or not, sodium
thiosulfate therapy is required after the initial lifesaving
measures. The required dose is 100 to 200 mg/kg given
intravenously over a 10-minute period.
The key to successful cyanide therapy is speed;
cyanide acts rapidly on an essential enzyme system. The
antidotes act rapidly to reverse this action. If the
specific antidote and artificial respiration is given soon
enough, the chance of survival is greatly enhanced.
Choking or Lung Agents
The toxicity of lung agents is due to their effect on
lung tissues; they cause extensive damage to alveolar tissue,
resulting in severe pulmonary edema. This group includes
phosgene (CG) and chlorine (Cl) as well as chloropicrin and
diphosgene. However, CG is most likely to be encountered and
its toxic action is representative of the group.
Phosgene is a colorless gas with a distinctive odor
similar to that of new-mown hay or freshly cut grass;
unfortunately, the minimal concentration in air that can cause
damage to the eyes and throat is below the threshold of
olfactory perception. Generally speaking, CG does not represent
a hazard of long duration, so that if an individual were to be
exposed to a casualty-producing amount, he or she should be
able to smell it.
Symptoms
There may be watering of the eyes, coughing, and a
feeling of tightness in the chest. More often, however,
there will be no symptoms for 2 to 6 hours after exposure.
Latent symptoms are rapid, shallow, and labored breathing;
painful cough; cyanosis; frothy sputum; leadened, clammy
skin; rapid, feeble pulse; and low blood pressure. Shock may
develop, followed by death.
Treatment
Once symptoms appear, complete bed rest is
mandatory. Keep victims with lung edema only moderately
warm, and treat the resulting anoxia with oxygen. Because no
specific treatment for CG poisoning is known, treatment has
to be symptomatic.
Psychochemical Agents
Psychochemical agents, often referred to as
incapacitating agents, temporarily prevent an individual from
carrying out assigned actions. These agents may be administered
covertly by contaminating food or water, or they may be
released as aerosols. The characteristics of the incapacitants
include:
-
High potency (i.e. an extremely low dose is effective)
and logistic feasibility.
-
Effects produced mainly by altering or disrupting the
higher regulatory activity of the central nervous
system.
-
Duration of action is hours or days, rather than a
momentary or transient action.
-
No permanent injury produced.
Symptoms
The first symptoms appear in 30 minutes to several
hours and may persist for several days. Abnormal,
inappropriate behavior may be the only sign of intoxication.
Those affected may make irrational statements and have
delusions or hallucinations. In some instances, the victim
may complain of dizziness, muscular incoordination, dry
mouth, and difficulty in swallowing.
The standard incapacitant in the United States is
3-quinuclidinyl benzilate (BZ), a cholinergic blocking
agent, which is effective in producing delirium that may
last several days. In small doses it will cause an increase
in heart rate, pupil size, and skin temperature, as well as
drowsiness, dry skin, and a decrease in alertness. As the
dose is increased to higher levels, there is a progressive
deterioration of mental capability, ending in stupor.
Treatment
The principal requirement for first aid is to
prevent victims from injuring themselves and others during
the toxic psychosis. Generally, there is no specific therapy
for intoxication. However, with BZ and other agents in the
class of compounds known as glycolates, physostigmine is the
treatment of choice. It is not effective during the first 4
hours following exposure; after that, it is very effective
as long as treatment is continued. However, treatment does
not shorten the duration of BZ intoxication, and premature
discontinuation of therapy will result in relapse.
Riot Control Agents
"Riot control agents" is the collective term used to
describe a divergent collection of chemical compounds, all
having similar characteristics. They are relatively nontoxic
compounds, which produce an immediate but temporary effect in
very low concentrations. Generally, no therapy is required;
removal from their environment is sufficient to effect recovery
in a short time.
These agents are either lacrimators or vomiting
agents.
Lacrimators
Lacrimators or tear gases are essentially local
irritants that act primarily on the eyes. In high
concentrations, they irritate the respiratory tract and the
skin. These agents are used to harass enemy personnel or to
discourage riot action. The principal agents used are
chloracetophenone (CN) and orthochlorobenzilidine
malanonitrile (CS). Although CS is basically a lacrimator,
it is considerably more potent than CN and causes more
severe respiratory symptoms. CN is the standard training
agent and is the tear gas most commonly encountered. CS is
more widely used by the military as a riot control
agent.
Protection against all tear agents is provided by
protective masks and ordinary field clothing secured at the
neck, wrists, and ankles. Personnel handling CS should wear
rubber gloves for additional protection.
Symptoms - Lacrimators produce intense pain
in the eyes with excessive tearing. The symptoms following
the most severe exposure to vapors seldom last over 2 hours.
After moderate exposure they last only a few minutes.
Treatment - First aid for lacrimators
generally is not necessary. Exposure to fresh air and
letting wind blow into wide open eyes, held open if
necessary, is sufficient for recovery in a short time. Any
chest discomfort after CS exposure can be relieved by
talking. An important point to remember is that this
material adheres to clothing tenaciously, and a change of
clothing may be necessary. Do not forget the hair, both head
and facial, as a potential source of recontamination.
Vomiting Agents
The second class of agents in the riot control
category are the vomiting agents. The principal agents of
this group are diphenylaminochloroarsine (Adamsite (DM)),
diphenychloroarsine (DA), and diphenylcyanoarsine (DC). They
are used as training and riot control agents. They are
dispersed as aerosols and produce their effects by
inhalation or by direct action on the eyes. All of these
agents have similar properties and pathology.
Symptoms - Vomiting agents produce a strong
pepperlike irritation in the upper respiratory tract with
irritation of the eyes and lacrimation. They cause violent
uncontrollable sneezing, coughing, nausea, vomiting, and a
general feeling of malaise. Inhalation causes a burning
sensation in the nose and throat, hypersalivation, and
rhinorrhea. The sinuses fill rapidly and cause a violent
frontal headache.
Treatment - It is of the utmost importance
that the mask be worn in spite of coughing, sneezing,
salivation, and nausea. If the mask is put on following
exposure, symptoms will increase for several minutes in
spite of adequate protection. As a consequence, victims may
believe the mask is ineffective and remove it, further
exposing themselves. While the mask must be worn, it may be
lifted from the face briefly, if necessary, to permit
vomiting or to drain saliva from the face piece. Carry on
duties as vigorously as possible. This will help to lessen
and shorten the symptoms. Combat duties usually can be
performed in spite of the effects of vomiting agents if an
individual is motivated.
First aid consists of washing the skin and rinsing
the eyes and mouth with water. A mild analgesic may be given
to relieve headache. Usually there is spontaneous recovery,
which is complete within 1 to 3 hours.
Screening Smokes
A few words about screening smokes are in order since
they fit in with, and complement, riot control agents. Their
primary use is to obscure vision and to hide targets or areas.
When used for this purpose outdoors, they are not generally
considered toxic. However, exposure to heavy smoke
concentration for extended periods, particularly near the
source, may cause illness or death. Under no circumstances
should smoke munitions be activated indoors or in closed
compartments.
Symptomatic treatment to medical problems or
discomfort resulting from exposure to screening smokes will
generally suffice.
White Phosphorus
White phosphorus (WP) smoke not only obscures, but it
also has a secondary effect upon personnel if burning WP
contacts the skin. WP is a pale waxy solid that ignites
spontaneously on contact with air to give a hot, dense, white
smoke composed of phosphorus pentoxide particles. While field
concentrations of the smoke may cause temporary irritation to
the eyes, nose, and throat, casualties from the smoke have not
occurred in combat operations. No treatment is necessary and
spontaneous recovery is rapid.
If burning particles of WP embed in the skin, they
must be covered with water, a wet cloth, or mud. A freshly
mixed 0.5 percent solution of copper sulfate, which produces an
airproof black coating of copper phosphide, may be used as a
rinse but must not be used as a dressing. The phosphorus
particles must be removed surgically.
Radiological Warfare
The effects of radiation must be understood to
apply this knowledge intelligently to the sorting of casualties.
The special procedures for nuclear first aid are important, and
you must become familiar with them to function effectively as a
hospital corpsman
Action Before Nuclear Explosion
If there is sufficient warning in advance of an
attack, head as quickly as possible for the best shelter
available. If you are on duty, your action must be determined
by the circumstances existing at the time. In general, this
will be the same as for an attack by ordinary high-explosive
bombs. At the sound of the alarm, get your protective mask
ready. Proceed to your station or to a shelter as ordered. If
you are ordered to a shelter, remain there until the "all
clear" signal is given.
In the absence of specially constructed shelters
during a nuclear explosion ashore, you can get some protection
in a foxhole, a dugout, or on the lowest floor or basement of a
reinforced concrete or steel framed building. Generally, the
safest place is in the basement near walls. The next best place
is on the lowest floor in an interior room, passageway, or
hall, away from the windows and, if possible, near a supporting
column. Avoid wooden buildings if at all possible. If you have
no choice, take shelter under a table or bed rather than go out
into the open. If you have time, draw the shades and blinds to
keep out most of the heat from the blast. Only those people in
the direct line of sight of thermal emission will be burn
casualties; that is, anything that casts a shadow will afford
protection. Tunnels, storm drains, and subways provide
effective shelter except in the case of a nearby underground
explosion.
In the event of a surprise attack, no matter where
you are, out in the open on the deck of a ship, in a ship
compartment, out in the open ashore, or inside a building, drop
to a prone position in a doorway or against a bulkhead or wall.
If you have a protective mask with you, put it on. Otherwise,
hold or tie a handkerchief over your mouth and nose. Cover
yourself with anything at hand, being especially sure to cover
the exposed portions of the skin, such as the face, neck, and
hands. If this can be done within a second of seeing the bright
light of a nuclear explosion, some of the heat radiation may be
avoided. Ducking under a table, desk, or bench indoors, or into
a trench, ditch, or vehicle outdoors, with the face away from
the light, will provide added protection.
Effects on Personnel
The injuries to personnel resulting from a nuclear
explosion may be divided into three broad classes:
-
Blast and shock injuries
-
Burns
-
Ionizing radiation effects
Apart from the ionizing radiation effects, most of
the injuries suffered in a nuclear weapon explosion will not
differ greatly from those caused by ordinary high explosives
and incendiary bombs. An important aspect of injuries in
nuclear explosions is the "combined effect"; that is, a
combination of all three types of injuries. For example, a
person within the effective range of a weapon may suffer blast
injury, burns, and also from the effects of nuclear radiation.
In this respect, radiation injury may be a complicating factor,
since it is combined with injuries due to other sources.
Blast and Shock Wave Injuries
Injuries caused by blast can be divided into:
-
Primary (direct) blast injuries
-
Secondary (indirect) blast injuries
Primary blast injuries are those that result from
the direct action of the air shock wave on the human body.
These injuries will be confined to a zone where fatal
secondary blast and thermal damage may be anticipated.
Therefore, most surviving casualties will not have the
severe injuries that result from the direct compressive
effects of the blast wave.
Secondary blast injuries are caused by collapsing
buildings and by timber and other debris flung about by the
blast. Persons may also be hurled against stationary objects
or thrown to the ground by the high winds accompanying the
explosions. The injuries sustained are thus similar to those
due to a mechanical accident: bruises, concussions, cuts,
fractures, and internal injuries.
At sea, the shock wave accompanying an underwater
burst will produce various "mechanical" injuries. These
injuries will resemble those caused aboard ship by more
conventional underwater weapons, such as noncontact mines
and depth charges, but instead of being localized, they will
extend over the entire vessel.
Equipment, furniture, gas cylinders, boxes, and
similar gear, when not well secured, can act as missiles and
cause many injuries.
Burn Injuries
A weapon detonated as an air burst may produce
more burn casualties than blast or ionizing radiation
casualties. Burns due to a nuclear explosion can also be
divided into two classes: direct and indirect burns. Direct
burns (usually called flash burns) are the result of thermal
(infrared) radiation emanating from a nuclear explosion,
while indirect burns result from fires caused by the
explosion. Biologically, they are similar to any other burn
and are treated in the same manner.
Since all radiation travels in a straight line
from its source, flash burns are sharply limited to those
areas of the skin facing the center of the explosion.
Furthermore, clothing will protect the skin to some degree
unless the individual is so close to the center of the
explosion that the cloth is ignited spontaneously by heat.
Although light colors will absorb heat to a lesser degree
than dark colors, the thickness, air layers, and types of
clothing (wool is better than cotton) are far more important
for protection than the color of the material.
Eye Burns
In addition to injuries to the skin, the eyes may
also be affected by thermal radiation. If people are looking
in the general direction of a nuclear detonation, they may
be flash blinded. This blindness may persist for 20 to 30
minutes.
A second and very serious type of eye injury may
also occur. If people are looking directly at the fireball
of a nuclear explosion, they may receive a retinal flash
burn similar to the burn that occurs on exposed skin.
Unfortunately, when the burn heals, the destroyed retinal
tissue is replaced by scar tissue that has no light
perception capability, and the victims will have scotomas,
blind or partially blind areas in the visual field. In
severe cases, the net result may be permanent blindness. The
effective range for eye injuries from the flash may extend
for many miles when a weapon is detonated as an air burst.
This effective range is far greater at night when the pupils
are dilated, thereby permitting a greater amount of light to
enter the eye.
Radiation Injuries
Radioactivity may be defined as the spontaneous
and instantaneous decomposition of the nucleus of an
unstable atom with the accompanying emission of a particle,
a gamma ray, or both. The actual particles and rays involved
in the production of radiation injuries are the alpha and
beta particles, the neutron, and the gamma ray. These
particles and rays produce their effect by ionizing the
chemical compounds that make up the living cell. If enough
of these particles or rays disrupt a sufficient number of
molecules within the cell, the cell will not be able to
carry on its normal functions and will die.
Alpha particles are emitted from the nucleus of
some radioactive elements. Alpha particles are helium nuclei
of nuclear origin having an atomic mass number of four and
an electrical charge of two positive. Because of this
charge, alpha particles produce a high degree of ionization
when passing through air or tissue. Also, due to their large
size and electrical charge, they are rapidly stopped or
absorbed by a few inches of air, a sheet of paper, or the
superficial layers of skin. Therefore, alpha particles do
not constitute a major external radiation hazard. However,
because of their great ionization power, they constitute a
serious hazard when taken into the body through ingestion,
inhalation, or an open wound.
Beta particles are electrons of nuclear origin.
They have a mass of approximately 1/2,000 of a hydrogen atom
and an electrical charge of minus one. The penetration
ability of a beta particle is greater than an alpha
particle, but it will only penetrate a few millimeters of
tissue and will most probably be shielded out by clothing.
Therefore, beta particles, like alpha particles, do not
constitute a serious external hazard; however, like alpha
particles, they do constitute a serious internal hazard.
Neutrons, which are emitted from the nucleus of
the atom, are particles with no electrical charge and a mass
of approximately one. Their travel is therefore unaffected
by the electromagnetic fields of other atoms. The neutron is
a penetrating radiation which interacts in billiard ball
fashion with the nucleus of small atoms like hydrogen. This
interaction produces high energy, heavy ionizing particles
that can cause significant biological damage similar to
alpha particles.
Gamma rays are electromagnetic waves having no
mass or electrical charge. Biologically, gamma rays are
identical to x-rays of the same energy and frequency.
Because they possess no mass or electrical charge, they are
the most penetrating form of radiation. Gamma rays produce
their effects mainly by knocking orbital electrons out of
their path, thereby ionizing the atom so affected, and
imparting energy to the ejected electron. Neutrons and gamma
rays are emitted at the time of the nuclear explosion along
with light. Gamma rays and beta particles are present in
nuclear fallout along with alpha particles from unfissioned
nuclear material. Neutrons and gamma rays are an important
medical consideration in a nuclear explosion, since their
range is great enough to produce biologic damage either
alone or in conjunction with blast and thermal
injuries.
Treatment of Nuclear Casualties
Most injuries resulting from the detonation of a
nuclear device are likely to be mechanical wounds resulting
from collapsing buildings and flying debris, and burns caused
by heat and light liberated at the time of detonation.
A burn is a burn regardless of whether it is caused
by a nuclear explosion or by napalm, and its management remains
the same. This is also true of fractures, lacerations,
mechanical injuries, and shock. In none of these is the
treatment dictated by the cause. For most of the conventional
injuries, standard first-aid procedures should be followed.
The following word of caution should be considered
when you are treating wounds and burns. Dressings for wounds
and burns should follow a closed-dressed principle, with
application of an adequate sterile dressing using aseptic
techniques, if sufficient medical supplies are available. Make
no attempt to close the wound, regardless of its size, unless
authorized by a physician. A few variations in treatment have
been proposed by researchers in the field, one concerning the
use of antibiotics. If signs of infection and fever develop,
give antibiotics. When a physician is not available to direct
treatment, the corpsman should select an antibiotic on the
basis of availability and appropriateness and administer three
times the recommended amount. If the antibiotic does not
control the fever, switch to another. If the fever recurs,
switch to still another. Overwhelming infection can develop
rapidly in the pancytopenic state from burn or hematopoietic
damage from radiation.
Whenever a broad-spectrum antibiotic is given,
administer oral antifungal agents.
To date, there is no specific therapy for injuries
produced by lethal or sublethal doses of ionizing radiation.
This does not mean that all treatment is futile. Good nursing
care and aseptic control of all procedures is a must;
casualties should get plenty of rest, light sedation if they
are restless or anxious, and a bland, nonresidue diet.
Decontamination
Each member of the Armed Forces is responsible
for carrying out personal decontamination measures at the earliest
opportunity. Medical personnel will direct decontamination of
casualties who are physically unable to perform this function.
Decontamination of the ship as a whole is the
responsibility of the damage control officer.
The principle in personnel decontamination is to
avoid the spread of contamination to clean areas and to manage
casualties without aggravating other injuries.
It will frequently be necessary to decide
whether to handle the surgical condition or the CBR hazard first.
If the situation and the condition of the casualty permit,
decontamination should be carried out first. The longer the
substance remains on the body, the more severe the symptoms and
the greater the danger of spreading the substance to other
personnel and equipment. Emergency medical conditions should
always be addressed (unless significant hazard to medical staff
exists) prior to radioactive decontamination.
Within the limits imposed by operating in full
protective gear, life-saving procedures, such as controlling
massive hemorrhage or administering nerve agent antidote, should
be carried out before decontamination. This is true even if a
liquid agent is present. It is imperative to remember that in a
mass casualty situation triage is essential to provide the
greatest good to the greatest number of people. This means that
some casualties will be beyond the treatment capabilities of the
location. If these casualties can be stabilized without
jeopardizing the mission of the treatment facility, they should be
treated. Otherwise, treatment priority is to those who can be
returned to duty the quickest.
Medical personnel must take all reasonable
precautions to protect themselves while handling contaminated
casualties. This means wearing full protective gear, including the
mask and gloves.
Mass casualty decontamination and triage is
discussed in the chapter of the HM 1 & C Rate Training Manual
entitled "Medical Aspects of Chemical, Biological, and
Radiological Defense."
References
-
NAVMED P-5059, NA TO Handbook on the Medical Aspects of NBC
Defensive Operations.
-
NAVMED P-5041, Treatment of Chemical Agent Casualties and
Conventional Military Chemical Injuries, Changes 1 and 2.
-
NAVSEA S9086-QH-STM-OOO/CH-470, Naval Ships' Technical Manual,
Chapter 470, Shipboard BW/CW Defense and Countermeasures.
Approved for public release; Distribution is unlimited.
The listing of any non-Federal product in this CD is not an
endorsement of the product itself, but simply an acknowledgement of the source.
Operational Medicine 2001
Health Care in Military Settings
Bureau of Medicine and Surgery
Department of the Navy
2300 E Street NW
Washington, D.C
20372-5300 |
Operational Medicine
Health Care in Military Settings
CAPT Michael John Hughey, MC, USNR
NAVMED P-5139
January 1, 2001 |
United States Special Operations Command
7701 Tampa Point Blvd.
MacDill AFB, Florida
33621-5323 |
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