Custom Search

Our Products · On-Line Store

Combat Skills of the Soldier
FM 21-75

HEADQUARTERS
DEPARTMENT OF THE ARMY
Washington, DC, 3 August 1984

APPENDIX F

Survival, Evasion, Resistance, And Escape

GENERAL


Continuous operations and fast-moving battles increase your chances of becoming temporarily separated from your unit. Whether you are separated from a small patrol or a large unit, your mission after being separated is to rejoin your unit.

This appendix provides techniques to help you find your way back to your unit. For a more detailed discussion, see FM 21-76.

SURVIVAL

Survival is the action of staying alive in the field with limited resources. You must try to survive when you become separated from your unit, are evading the enemy, or during the time you are a prisoner. Survival requires a knowledge of how to live off the land and take care of yourself.

CONTENTS

GENERAL

SURVIVAL

RESISTANCE

SECURITY

EVASION

Evasion is the action you take to stay out of the hands of the enemy when separated from your unit and in an enemy area. There are several courses of action you may take to avoid capture and rejoin your unit.

You may stay in your current position and wait for friendly troops to find you. This may be a good course of action if you are sure that friendly units will continue to operate in the area, and if there are a lot of enemy units in this area.

You may break out to a friendly area. This may be a good course of action if you know where a friendly area is, and if the enemy is widely dispersed.

You may move farther into enemy territory to temporarily conduct guerrilla-type operations. This is a short-term course of action to be taken only when other courses of action are not feasible. This may be a good course of action when the enemy area is known to be lightly held, or when there is a good chance of linking up with friendly guerrillas.

You may combine two or more of these. For example, you may stay in your current position until the enemy moves out of the area and then break out to a friendly area.

There may be times when you will have to kill, stun, or capture an enemy soldier without alerting other enemy in the area. At such times, a rifle or pistol makes too much noise, and you will use a silent weapon. Some silent weapons are:

  • The bayonet.

  • The garotte (a choke wire or cord with handles).

  • Improvised clubs.

In day or night, the successful use of silent weapons requires great skill and stealthy movement.

RESISTANCE

The Code of Conduct is an expression of the ideals and principles which traditionally have guided and strengthened American fighting men and the United States. It prescribes the manner in which every soldier of the United States armed forces must conduct himself when captured or when faced with the possibility of capture.

You should never surrender of your own free will. Likewise, a leader should never surrender the soldiers under his command while they still have the means to resist.

If captured, you must continue to resist in every way you can. Some rules to follow are:

  • Make every effort to escape and to help others escape.

  • Do not accept special favors from the enemy.

  • Do not give your word not to escape.

  • Do nothing that will harm a fellow prisoner.

  • Give no information except name, rank, social security number, and date of birth.

  • Do not answer any questions other than those concerning your name, rank, social security number, and date of birth.

ESCAPE

Escape is the action you take to get away from the enemy if you are captured. The best time for you to escape is right after you are captured. You will probably be in your best physical condition at that time. Prison rations are usually barely enough to sustain life, certainly not enough to build up a reserve of energy. The physical treatment, medical care, and rations of prison life quickly cause physical weakness, night blindness, and loss of coordination and reasoning power.

The following are other reasons for making an early escape:

  • Friendly fire or air strikes may cause enough confusion and disorder to provide a chance of escape.

  • The first guards you have probably will not be as well trained in handling prisoners as guards farther back.

  • Some of the first guards may be walking wounded who are distracted by their own condition.

  • You know something about the area where you are captured and may know the locations of nearby friendly units.

  • The way you escape depends on what you can think of to fit the situation.

  • The only general rules are to escape early and escape when the enemy is distracted.

Once you have escaped, it may not be easy to contact friendly troops --even when you know where they are. You should contact a friendly unit as you would if you were a member of a lost patrol. You should time your movement so that you pass through enemy units at night and arrive at a friendly unit at dawn. A good way to make contact is to find a ditch or shallow hole to hide in where you have cover from both friendly and enemy fire. At dawn, you should attract the attention of the friendly unit by waving a white cloth, shouting, showing a panel, or some other way. This should alert the friendly unit and prepare it to accept you. After the unit has been alerted, you should shout who you are, what your situation is, and ask for permission to move toward the unit.

SECURITY

In combat, you must always think of security. You must do everything possible for the security of yourself and your unit.

The following are some basic things to do for security:

  • Be awake and alert.

  • Stay dressed and ready for action.

  • Keep your equipment packed when it is not being used.

  • Keep your equipment and weapon in good operating condition.

  • Use camouflage.

  • Move around only when necessary. Stay as quiet as possible.

  • Look and listen for enemy activity in your sector.

  • Use lights only when necessary.

  • Do not write information about an operation on your map.

  • Do not take notes or papers about an operation into combat.

  • Do not take personal items into combat.

  • Do not leave trash lying about.

  • Tie or tape down equipment to keep it from rattling.

  • Use challenge and password.

  • Do not give military information to strangers.

  • Remember the Code of Conduct.


 

 

Approved for public release; Distribution is unlimited.
The listing of any non-Federal product in this CD is not an endorsement of the product itself, but simply an acknowledgement of the source. 

Bureau of Medicine and Surgery
Department of the Navy
2300 E Street NW
Washington, D.C
20372-5300

Operational Medicine
 Health Care in Military Settings
CAPT Michael John Hughey, MC, USNR
NAVMED P-5139
  January 1, 2001

United States Special Operations Command
7701 Tampa Point Blvd.
MacDill AFB, Florida
33621-5323

*This web version is provided by The Brookside Associates Medical Education Division.  It contains original contents from the official US Navy NAVMED P-5139, but has been reformatted for web access and includes advertising and links that were not present in the original version. This web version has not been approved by the Department of the Navy or the Department of Defense. The presence of any advertising on these pages does not constitute an endorsement of that product or service by either the US Department of Defense or the Brookside Associates. The Brookside Associates is a private organization, not affiliated with the United States Department of Defense.

Contact Us  ·  ·  Other Brookside Products

Operational Medicine 2001
Contents

 

 

Advertise on this site